Haven's Birthright
A Scholar's Guide to the Racial Heritages of Sun Haven
v2.0.0Chronicle of Revisions
v2.0.0
Changing saves or characters—and Fire/Water Elemental behavior after loads and F9—is more reliable. The code was reorganized for upkeep, and the mod keeps its hidden runner alive with shared SceneRootSurvivor instead of a third-party Keep Alive mod.
Input focus & bonus transfers
Hotkeys defer while typing in chat, console, or UI fields (TextInputFocusGuard). Optional [BonusTransfers] mirrors passive table bonuses between races (TargetRace|SourceRace|BonusType), default off.
Save-load fix
Loading another save without the main menu fully resets race detection, abilities, and caches so they match the loaded character. F12 reloads config from disk.
Amari Cat rework
New passives: Feline Grace, Predator’s Strike, Keen Senses. Nine Lives is a passive cheat-death (chance cap 60%); optional perf toggle if fast weapons stutter.
Celestial Bloodlines
Angels and Demons get Font of Light (mana for gold) and Soul Harvest (gold on kill at HP cost). Press F9 anytime to toggle; only applies to the race you picked.
Chronicle Update
Documentation and code comment updates.
Elemental Awakening
Fire and Water Elementals get unique actives that run automatically. Drawbacks and conditional synergies added; F9 toggles where applicable.
The First Inscription
12 unique racial bonuses with configurable values and in-game settings.
I. Core Bloodlines
The foundational peoples of Sun Haven
- +10%AdaptableExperience gain
- +15%CharismaticRelationship points
- -5%Silver TongueShop prices
- +15%Nature's TouchFarming speed
- +20%Green ThumbCrop quality chance
- +25%Forest WalkerForaging finds
- +15%Arcane HeritageMana regeneration
II. Celestial Bloodlines
Beings of divine and infernal origin
- +20%Divine ReservoirMaximum mana
- +15%Holy LightMagic damage
- +25%Blessed RecoveryHealth regeneration
- +10%Fortune's FavorLuck bonus
- +20%Infernal MightMelee damage
- +15%RuthlessCritical hit chance
- +15%Hellforged VitalityMaximum health
- +20%GreedGold drops
III. Elemental Bloodlines
Spirits of primal elements
- +15%Burning FuryMelee damage
- +20%InfernoMagic damage
- +10%WildfireAttack speed
- +15%Scorching StrikeCritical hit chance
- +20%Tidal ShieldDefense
- +20%Healing WatersHealth regeneration
- +25%Flowing SpiritMana regeneration
- +20%Aquatic KinshipFishing luck
IV. Amari Bloodlines
Beast-kin with diverse animal traits
- +20%Feline GraceMovement speed
- +15%Predator's StrikeCritical hit chance
- +15%Keen SensesForaging (find foragables)
- —Nine LivesPassive: chance to survive lethal damage and heal to % max HP (configurable, max 60% chance)
- +20%Loyal HeartMaximum health
- +15%Guardian's ResolveDefense
- +25%Best FriendRelationship points
- +10%Eager LearnerExperience gain
- +25%Wind RiderMovement speed
- +25%Keen EyeForaging finds
- +15%Sky SpiritMana regeneration
- +15%Evasive FlightDodge chance
- +25%Water BornFishing speed
- +25%Tidal BlessingFishing luck
- +15%Flowing SpiritMana regeneration
- +15%Healing WatersHealth regeneration
- +25%Scaled HideDefense
- +15%Primal StrengthMelee damage
- +15%Cold BloodMaximum health
- +20%Burrow InstinctMining speed
V. Serpent Bloodlines
Ancient serpentine beings
- +25%Aquatic NatureFishing speed
- +20%Sea's BlessingFishing luck
- +10%Scaled HideDefense
- +15%Tidal MagicMana regeneration